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Canon: © Anne Bishop
Board's Plot: Blood Rites
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Established February 2010
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* Plot Information for Shalador

The capital has been destroyed, replaced with the spewing ash and liquid lava of Shalador’s Eldest Sister. The surviving factions and Clans scramble for a new leader and a way to save the jungle Territory from the remaining volcanoes. The Black Widows, long held at arm’s length, have stepped up to guide, by force or willingly, the Territory towards salvation.
Culture of Shalador
Shalador's Unification
Tribes of Shalador
Tribal Heirarchy
Tribeless

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Author Topic: The Tribes of Shalador  (Read 850 times)

Description:

Offline Izel Itza

  • Character Account: Inactive
    • green2gray
    • bw
    • Role

      Guardian of Shalador

    • Faction

      Felidae

    • Territory

      Shalador

    • Character Sheet

      [Link]

    • OOC

      Dani

    • Posts

      16

    • View Profile
The Tribes of Shalador
« on: Dec 20, 16, 05:53:11 PM »
The Fifteen Great Tribes
Legend - Tribe Name. [Pronunciation] ((Tribal Specialties/Known For Castes/Popular Craft Strengths)).
Denotes an Elder on the Elder Council of Seven.
White = Involved in the War. Blue = Not Part of the War. Orange = Last two tribes to fall to fighting.

1. Akna [Ahck-Nah] ((Priestesses//Temple Guards.))
2. Atli [Aht-lee] ((Artisans/Artist))
3. Chimal [Chi-mall] ((Prince//Experts on Protocol of Shalador AND other Territories. HIGHLY sought after teachers.
4. Coyotl [Koi-yot] ((Keepers of the Song. // Music. // Dance.))
5. Espinosa  [Es-pee-noh-sah] ((Felidae//Black Widows))
6. Huemac [Weh-mack] ((Once known for Queens. Only have TWO right now since the purge. One is a teen and the other is a child. There was a third but she passed in October of 187 BP. Since the purge they have adapted and have become experts at bringing relevant useful technologies from more built-up nations that enhance, but don't change Shaladorian way of life. They enjoy politically playing devil's advocate.))
7. Itza [Eat-Zah] ((Diplomats without peer.))
8. Maboya [Ma-boy-yah] ((Wealth through mines & Warrior's Warriors//Best equipped forces.))
9. Marzena  [Mar-zay-nah. Normally in Shalador 'ze' has a 'zeh' sound, but the Marzena name is an exception.] ((Archery//Hunters))
10. Notchtli  [Notch-tlee] ((Masters of Herbalism// Craft arts related to Herbalis//Many Healers))
11. Ohtli[Oat-lee] ((Masters of the Winds,rivers and roads.//Oldest merchant families.))
12. Soto [So-toe] ((Farming, crafting amazing implements for harvesting in the forest, and getting at rare items from high in the canopy. ))
13. Toltecatl [Toll-teh-cat] ((Wealth // Own Mines// Masters of Shalador's unique building styles.))
14. Xipil [Shi-pill] ((Warlords // Masters of Witchfire))
15. Yaotl [Yah-Ott] ((Warlord Princes // Masters of Battle Craft))


What does it mean to be one of the tribes?

The Tribes of Shalador are ancestral families bound by blood, marriage, truces, and land. Unlike the nomadic tribes of Pruul, Shalador’s Tribes have fixed territory which they inhabit, defend and nourish.

Your Tribe is who your people are. Tribes is your family, but it’s extended. Within tribes there are marked family lines, kept track of so that no one too closely related ends up together. It is the duty of the Tribe’s Hearth Witches to keep track of marriage and blood lines. It is Hearth Witches who serve as matchmakers and either grant or deny approval when someone wishes to marry into or join their Tribe. 

Family lines are marked by the first name and title of the current matriarch of the line. She is the family elder, all Tribal elders are chosen from both the position of Familial Elder and Shepherds.

If there is no matriarch to step up when the old one passes a male figure steps in but he is not called the patriarch, he is the Shepherd. He stands as the matriarch’s second in command. If she passes and another matriarch is not yet ready (a woman of 65 or older, with a record of service to the Territory) his duty to watch over the family until a proper female head rises to the job. He is expected to find and marry a woman of appropriate age and past from another family to take over the role.

There are three classifications of Tribes they are, Great Tribes, Lesser Tribes, and Nomadic Tribes.


Greater, Lesser, and Nomadic
what’s the difference?

Great and Lesser are just an antiquated distinction. However, loyal to tradition the people of Shalador hold the ties that bind them to their ancestors near and dear use. They indicate the amount of territory therefore, and therefore responsibility, held by a Tribe. What is an honour is also a duty, little exists between the two in Shalador.

Only Fifteen Great Tribes exist and that is all there has ever been. They have more powers of government than the Lesser and Nomadic Tribes, but if they don’t use them in line with the views of the Lesser Tribes in their domain the Great Tribes find themselves in trouble with their Province Queens. Only a Queen has a right to rule the people. Great Tribes also have larger domains than the lesser tribes as well as a scope of judicial influence within their Province.

Each Province is split up into 5 Tribal-States. Each Tribal-State is ruled by one of the 15 Great Tribes, in which they tend to most legal matters. Lesser Tribes also have matters of legal and familial dispute to which they tend without Great Tribe, District, or Province Ruler interference.  Lesser Tribes also have ancestral land belonging to them granted to them by Queens, through battle, or even purchase.

There are some tribes nearly as old as those whose ancestors trace back to the founding days of the nation who are technically “lesser,” but hold great power due to the size of their domain. All tribes have ancestral land. The great tribes have marginally larger territories and also oversee the dealing of the lesser tribes in the larger-scoping territory to which they are deemed ancestral protectors.

The Nomadic Tribes are the youngest Tribes of the Forest and are treated with some amount of suspicion. They are offshoots of other Tribes who have decided to strike out on their own. From place to place they wander, often acting as merchants, migrant workers, or entertainers. In doing so they grow their wealth and their numbers. Whenever they pack up and move on, more than a few members of local Tribes leave with them.

The Nomadic Tribes also all share the duty of spreading news through the forest and keeping the land's more settled children honest and fair. Attitudes on them vary from person to person, though parents are told to watch their wild hearted kin closely when a wandering tribe comes to visit, they may take one of yours as one of their own before wandering off back into the deep dark green.

Nomads are expected to know and follow the customs of the areas they visit and pay tribute to Tribal leaders if they'll be staying for a long period of time. Most nomadic tribes are young and eventually settle down. There are only a handful of ancient wandering tribes and it is among them that the most learned and expert Talesingers are held.

Concepts and content creditted to Petrichor.