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Canon: © Anne Bishop
Board's Plot: Blood Rites
Points Scheme: Mother Night
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Established February 2010
by Jamie, Gina & Bowie.


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* Plot Informaton for Scelt

Scelt is a Territory in turmoil and peace is tenuously held together by the Sceltic Queens. Rivalry between the Clans errupted into horror for the Territory that resulted in many dead, on both sides, and culimated in Clan Sheane being outlawed in the Territory. Further troubles plague the Territory in a variety of manners - Landen villages are raided, Courts are attacked, and no one seems to be safe.
History of Scelt
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Clan Culture
Scelt's Hourglass Coven

Author Topic: Clan Culture of Scelt  (Read 4558 times)

Description:

Offline Loreniel Killan

  • Character Account
    • opal2sapphire
    • bwq
    • Role

      Queen of Scelt

    • Faction

      Court of Scelt

    • Territory

      Scelt

    • Character Sheet

      [Link]

    • OOC

      Jamie

    • Posts

      204

    • View Profile
Clan Culture of Scelt
« on: May 30, 12, 02:29:56 PM »
Clan Culture


As a Territory Scelt has evolved past the ancient clan mentality that involved war, raids and forced marriages. Despite this evolution there is still a heavy clan presence and culture within the Territory that cannot be ignored. It should be noted that not every person in Scelt has strong Clan affiliation. Those who live in the cities have often disassociated with their clans or consider them countrified.

Women in Scelt have naturally served in the role of governance for as long as memory can serve. The Queens rule the land and people. The Priestesses lead the spirituality of the Blood. Women's places in society have always been strongly defined and geared towards governance. The Clans are lead by the family head, usually a male leader known as the Laird (or Lord of the Clan). There are occassions when a witch has served as the Laird when no male was suited to take on the difficult role.

In turn it is the Men of Scelt who have taken on the role of head of the family and clan. With the women involved in the overarching governance of land and people it is the men who have focused on the detailed level of clan life and family. Following the Purge many Clans were cut down to size or became defunct all together; their influence helped to rebuild the Territory and brought people together.

Clans often pledge allegiance to a Queen. Depending on their size and power it can be a Territory, Province, District or Village Queen. The clans are another element from which Queens claim their power and Courts.

A Queen does interact with her old clan and it's Laird but the Laird remains in charge of the family while the Queen remains in charge of the land. They are meant to work together for the benefit of the people and the success of the Clan. Typically a Queen does not rule a Clan but a village, District or Province that the Clan is attached to. The Clan in return can declare loyalty and serve a Queen.

The Clans focus on family and taking care of one another. They tend to the homestead, the outlying villages, and all crops and livestock that they have control over. Each Clan has a crest, motto and tartan associated with it.

Though warring and raiding between the Clans is considered old fashioned, desperate people will resort to desperate measures when their people are starving or their land is dying.

Naming Convention:
  • Members of a Clan will bear the Clan name as their Surname (ex. Killan)
  • Distant relatives or descendants of a Clan will bear O' in front of the Clan name as their Surname (ex. O'Killan)
Clan Terminology:
  • Clan Queen: A Queen to whom a Clan is pledged.
  • Banner Clan: A smaller clan who has pledged support and loyalty to a greater Clan.
Clan Information: http://forums.bloodrites.net/scelt/information-on-the-clans-of-scelt-%28pc-clans%29/

























Offline Loreniel Killan

  • Character Account
    • opal2sapphire
    • bwq
    • Role

      Queen of Scelt

    • Faction

      Court of Scelt

    • Territory

      Scelt

    • Character Sheet

      [Link]

    • OOC

      Jamie

    • Posts

      204

    • View Profile
Re: Clan Culture of Scelt
« Reply #1 on: Apr 23, 13, 02:52:52 AM »
Outlawing Clans

The Outlawing of Clans is a rare occurrence that dates back throughout Scelt's history, and can only be done by the Queen of Scelt. This is an extreme measure that cannot be overturned by another Queen. The impact is meant to strip the clan members of their very base identity and it is considered both archaic and extreme.

When a Clan is Outlawed the following takes place:
  • Tartan is Outlawed; they can be arrested for wearing or displaying it.
  • Banned from participating in Clan Activities, such as the Highland Games, while bearing the Outlawed Clans name.
  • Land and Property is seized from them
  • Descendant Queens cannot rule while bearing the former Clan Name


The outlawing of a Clan is a huge social, cultural and moral blow for the clan members. An outlawed clan is perceived to have embarrassed themselves enough to warrant their identity being removed from Scelt all together.

There are 8 known Clans who were outlawed over the last thousand years. Though there are likely a dozen or so more whose names and legacies have faded to myth over time. There remain descendants of the 8 outlawed clans in modern day Scelt. Most descendants have married into another Clan but some have remained Clanless and maintained their tainted Clan name, despite the stigma that comes with it.

Outlawed Clans:
  • Sheane (Outlawed 190 AP)
  • Donnelly (Outlawed 28 PP)
  • Boyle (Outlawed 230 BP)
  • Moriarty (Outlawed 230 BP)
  • Phelan & O'Phelan (Outlawed 232 BP)
  • Rooney (Outlawed 480 BP)
  • Gaughan (Unknown)
  • Walsh (Unknown)



Members of the Outlawed Clans have to find a new way in the world after an outlawing. Many become adopted into other clans they are related to by marriage, or marry directly into another clan. While others seek the life of mercenary work. Outlawed Clans can continue to work in general fields, such as a black smith or merchant, but continuing to carry the Clan name can damage their business. Often times those with businesses to consider will assume a generic, unassociated surname and further forsake their Clan in the process.

























 

 

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