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Established February 2010
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* Plot Information for Pruul

Seven children are destined to save Pruul and shake the traditions of the territory to their very core. In response, factions have broken the peace of a previously unified territory and violence has erupted across the dessert. It is a battle between the past and the future, the young and the old, and blood won’t stop seeping into the sand.
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Author Topic: Foreigners and Bloodlines  (Read 1508 times)

Description:

Offline Saiph al-Kaid

  • Character Account
    • pd2sapphire
    • bwpq
    • Role

      First Circle

    • Faction

      Ta-Awy Province Court

    • Territory

      Raej

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      [Link]

    • OOC

      Reid

    • Posts

      213

    • Here lies a toppled god.

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Foreigners and Bloodlines
« on: Apr 09, 12, 05:03:59 PM »
{FOREIGNERS AND THE PRUULIAN NORMS}

In the deep desert, foreigners wandering alone are very poorly accepted. In fact, a common tradition held by nomadic tribes is to mercy-kill anyone they find wandering without supplies. This is not out of cruelty or xenophobia; it’s simply good sense, as far as the deep desert tribes go. Even if they have surplus, they must plan against catastrophes, such as worm attacks, and usually have none to spare. However, once you leave the deep desert and approach the standing towns--particularly the Little Citadel, Dar-el-Salaam, and the Festival City of Onn--foreigners become more and more prominent. Some of these are traders, who are generally not treated as one would treat a water-bound brother. Some of them naturalize and join tribes, a process which is very similar to the trials of manhood. Rather than the goal being to earn the right to make the Offering, they desire to prove their strength to the Queen of the tribe and become part of it.

Should they pass their trials, they will be accepted into the tribe. They partake of the Queen’s blood--one sip, from the wrist, to bind them to their new people--and then are allowed to add their tribe appellation to their name. For instance, if a Chaillotan named Raoul Lefevre wishes to join the Latifh tribe--if he passes his trials, he would change his name to Raoul al-Latifh or Raoul Lefevre al-Latifh.

SPECIAL CIRCUMSTANCES
Under special circumstances, a foreigner may join a tribe without participating in the trials. These are reserved for those who commit great acts of heroism, such as saving the life of the Queen, or protecting the tribe from an attack. To absolve their water burden, the tribe will invite the foreigner to join them. This is usually noted by the tribal appellation to the foreigner’s name changing to “ibn”, or “son of” the tribe. Our Raoul Lefevre of the earlier example, should he save the Queen of the Kaddar, would become Raoul Lefevre ibn Kaddar.

MIXING THE BLOODLINES
Bearing the child of a foreigner is nigh-unheard of unless that foreigner is a member of a tribe. As long as the foreigner is identified by his tribe-name, it is rarely remarked upon. Particularly common crosses are between Dena Neheleans and Pruulians, Raejans and Pruulians, and half-long-lived crosses--particularly with the Dhemlanese. Bastardy in a tribe is not nearly so stigmatic as it is in most Territories, but in cities it can be downright terrible to appear half-blooded Pruulian if you cannot prove your parents naturalized.

PRUULIAN NORMS
For all that the Pruulian people have similar facial structure, their coloring can vary widely. Their skin can go from the color of a light latte to the shade of burnt coffee beans; the color of a Pruulian's eyes can range from blue to deep brown, though browns and greens are the most common. And hair color, in Pruul, ranges from brown to red to black. Blondes are rare, and denote mixed blood.

What this means is that Pruulians are not solely dark-skinned, dark-eyed and dark-haired. They are a nomadic, trading people, and in that their appearances tend to represent the best and the worst of the territories that they have traded in.










 

 

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