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* Plot Information for Dena Nehele

With the full force of the Guilds at her back, Rilandra Vlas seized the Territory Throne of Dena Nehele. The common born Province Queen now owes allegiance to the Master of the Guilds for his assistance in both securing the throne and securing Darcia Glassade's continual safety. Trapped between the demands of the Guilds and the demands of the Aristos, Riley is struggling to rule, finding the palace more of a cage than she could have dreamed possible.
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Author Topic: Jeremiah Mercer  (Read 2761 times)

Description: Black Widow Warlord Prince. Yellow to Rose. Played by Rated Em.

Offline Jeremiah Mercer

  • Character Account
    • yellow2rose
    • bwwp
    • Role

      Queen's Shadow / Steward

    • Faction

      Territory Court

    • Territory

      Dena Nehele

    • Character Sheet

      [Link]

    • OOC

      Rated Em

    • Posts

      938

    • into the darkness they go, the wise and the lovely

Jeremiah Mercer
« on: Jul 15, 18, 11:43:46 AM »
The Basics

Character Name: Jeremiah Mercer
Nicknames: He prefers to not have any but he cannot deny those who are truly close.
  • Mercer, from Lyoshka. Not Prince. Not Jeremiah, but Mercer. It’s all in how it’s said. No one but Lisichya.
  • Badger, as called by Riley. It's not for you to call him that.
  • Bear, his code name as a Jack. Thanks Sebastian.
  • Sleeping Beauty, a moniker earned. Don't even think about it, Liana.
Age and Birth Year:  29 (165 AP; born in the earliest part of the year during winter)
Race: Short-lived
Caste:  Black Widow Warlord Prince
Birth Territory: Caecian, Tulzbruja, Dena Nehele
Home Territory: Brisaov, Aechia, Dena Nehele

Birthright Jewel: Cut Yellow
Offering Jewel: Uncut Rose

Role: Queen's Shadow
Faction: Territory Court

Appearance

Play By: Mads Wurms Kristoffersen (with silver hair)
Distinguishing Features:
At six foot three and silver hair (it started turning when he was seventeen and was completely silver by his eighteenth birthday), it’s hard to not at least notice Jeremiah briefly.

Aside from those two features, there’s also the matter of his eyes: an eerie mix of blue-green. They’re the only thing that he ever got from the man that impregnated his mother (and he’d rather not think about that at all) beside his fine-boned pianist hands (that he has roughened up over the years).

At the upper part of his right forearm, into the crook of his elbow, Jeremiah has a tattoo of an amaryllis. It looks as if it's missing something. Strangely, aside from that, Jeremiah's body is unmarred and unblemished with no trace of his old scars or injuries. The handiwork of a certain Black-Jeweled Healer who took offense to what marked his. There is also the matter of a strange craft-made tattoo along his left shoulder trailing downward along his bicep that is made up of vines and swirling water, a pair of silvery red and black fish within it.

Personality


Personality:
Jeremiah is a male who is driven by his ideals and convictions, strengthened by both of the Castes that he now bears in full: Black Widow and Warlord Prince. If one had told him it took becoming a Black Widow to truly accept himself as a Warlord Prince, he would have laughed at them. Now he knows the truth of that statement, having found that the nature of a Black Widow merges perfectly with that of the Warlord Prince. (In him, at least, he finds this to be a truth.)

Most would not even recognize him as the same Warlord Prince that he once was, not knowing this Jeremiah who laughs and smiles as freely and easily as any other. No longer does he hold himself back, hiding his feelings and otherwise behind a lack of expression and a calm, detached mien. Instead there are sharp looks and sharper words if something doesn't suit his tastes, the tendency of the Warlord Prince to make his opinion known enhanced by that of the Black Widow. If he does not like something, it will be obvious, because he will take care of it. There is little room to suffer something he does not like, not when he is capable of putting an end to it.

Control, he has learned, can get you killed. Just as letting your feelings run free can as well. Jeremiah has instead learned to direct the doubly strong emotions that he can feel because of his Dual-Caste nature. No longer are they pushed back, held in check, but instead given the space they deserve and let loose. To try and contain the storm within is foolish, but to let it out? To aim them? That is something he has learned only to do as a Warlord Prince balanced by Black Widow.

Still blunt and to the point, he is even less inclined to mince words as before. Jeremiah is more loquacious than ever and painfully honest to a fault. Yet he has found the value of secrets and keeping knowledge to himself, sharing it only with those that need to know. After all, it's a Warlord Prince that simply strikes out and is done with it but a Black Widow? A Black Widow plans and waits and strikes at just the right moment and Jeremiah has taken this lesson to heart when it comes to playing upon the political battlefield that he finds himself part of.

For those that view him from a distance, Jeremiah carries himself well. He knows well that it is all about appearances, dresses sharply, and instead of the carefully cultivated calm and collected exterior, he has put the mysterious one in its place. While he does not openly advertise his dual-caste nature, it is apparent as soon as one is close enough to him. That eerie quality of the Twisted Kingdom that follows after every Black Widow is there, thickly upon him, and merged together with the dangerous edge that every Warlord Prince carries. It is a fine line to walk, a warning to all that he is every inch all the things that are warned about. Yet at the same time, as soon as he speaks and comes to life, it falls away as it is clear that the only danger he presents is to those that would harm what is his.

There are few that Jeremiah considers his but those who are are fiercely guarded and hoarded. It is not uncommon that, free of duties and responsibilities, he will make an appearance and drape himself across a beloved one for a dose of attention. Those who try to stop this, those who interrupt, had best have a good reason for it as he is not particularly forgiving of losing such moments. With all the death and destruction, the pain that has been felt in the last year, he is possessive and territorial in subtle ways of what he considers to be his and the time spent with them.

To those precious few, those that know Jeremiah at his core, they know the troublesome, mischievous man that is just as capable of causing a disturbance as he is to clean it up right after. That said: Jeremiah cannot - in the slightest - tolerate being touched or otherwise have his spaced infringed upon by those that are not favored. It is a quick path to earning his ire to presume familiarity when none has been given.

The Black Widow and Warlord Prince Castes have found a co-existence in Jeremiah strengthening him and allowing him to overcome many of the things he considered liabilities and weaknesses. Yet he is aware that there are others that have come to be in their place, something he fiercely hides and instead directs attention to where it belongs. Jeremiah continues to strive for more, to push himself as far as he can go, but now he knows where his limitations are and the lines that cannot be crossed. To be anything less, to do anything less, would be unacceptable in the face of all that has happened and all that have died.

Likes:
  • Twisted Kingdom - The roads and paths of the Twisted Kingdom have become a second home to the Black Widow Warlord Prince. Jeremiah once feared his dreams and nightmares, not realizing they were touched upon by the Twisted Kingdom. Now, knowing what he does, better experienced, and trained, he finds himself seeking them out as well as simply slipping into the vision webs that let him explore the Twisted Kingdom. There are sights to see, answers to find, and Jeremiah knows that if he follows the right paths he will find them and use that knowledge to better safeguard those that are under his protection.
  • Black Widows - A year ago this would have been inconceivable as, unknown to Jeremiah, a fear of Black Widows had been woven into his subconscious. Now free of undue influence, a Black Widow himself, Jeremiah finds that he enjoys the company of others that share his second Caste. There is a comfort in being around other Black Widows that he never found in being around other Warlord Princes. They each walk within the Twisted Kingdom, find their ways differently than him, and Jeremiah enjoys speaking with and talking of such things as being part of the Hourglass Coven has enabled him to recapture a sense of family that he has lost.
  • His Hobbies -There are three things in particular that Jeremiah is fond of: music (playing the piano), gardening (he has a deft, soft touch with flora), and cooking (he finds it comforting). For years he considered them all things that let him keep his preferred distance from people, never truly realizing that they were actually enabling him to connect with other people. Now, with the onset of his second Caste, Jeremiah recognizes the necessity of his hobbies and how they help ensure that he remains connected to the world around him. It would be easy for him to lose himself in the Twisted Kingdom, to turn his gaze inward and not outward. More than ever he knows these are things that keep him tethered in the world he is part of and the people that are in it.
Dislikes:
  • Monotony - Jeremiah has never enjoyed being still, finds himself agitated with tedium, and cannot stand when he must perform tasks of a repetitious nature. This has only grown, the Black Widow Warlord Prince even more frustrated by the monotony that is sometimes prevalent in life. He will work out ways to change things up, to find alternate paths to the same solutions, and will do a great many things he might never have considered before just to avoid such succumbing to a boring routine.
  • Politics - An aristo, a Warlord Prince, and part of the courts from a young age, Jeremiah was born to be part of politics and he absolutely abhors them. Politics are a necessary evil, one that he knows how to navigate with ease and, now as he grows as a Black Widow, has become even more adept at doing so. He also finds himself more frustrated now, especially when those trying to play the Game cannot seem to understand the stupidity of what they are doing. They do not see the paths that he does, how what they are doing simply will not work, and they do not always listen. That does not stop him from trying as he still greatly enjoys those moments when he outmaneuvers someone in the political arena.
  • Unsolved Mysteries - When moments arise that he cannot immediately see a solution and everything seems to lead to dead ends, Jeremiah very quickly becomes agitated. Not content to let something be, and with his new set of skills in his repertoire, he will search out the answers to anything and everything. He will not be content to simply let an unknown continue to be, as it's mere existence agitates and leaves him anxious. It has become something of an obsessive need, so it is not surprising that he can lose himself in seeking out answers that he feels are a necessity.
Fears:
  • Lyoshka - Not of Lyoshka, never of him, but for Lyoshka. In the aftermath of the Decimation new fears have surfaced, the kind that Jeremiah would have never expected to have for someone beside his Queen. What if someone tries to strike at Lyoshka because of the Decimation? What if somehow another witch-wave comes? What if he cannot see Lyoshka's Chalice repaired? Within Jeremiah is a possessive, driving need to defend and safeguard what is his and so there are a great many fears, too many to count, and any could come to pass if he cannot protect that which he loves.
  • Helplessness - Jeremiah became a Black Widow to not be a liability anymore, to strengthen himself and be better suited to protect that which is his. Yet if he has learned anything in the aftermath of the Decimation it is that there are moments where despite planning, all the knowledge, every vision seen, you can still find yourself helpless and unable to do anything but watch. To that end he fights against such moments, works to ensure that everything can be handled, but they will come no matter what and the idea of such scares him deep within his Self.
  • What Riley Will Do to Secure the Throne - Distance from Riley, not always being at Court, meant that Jeremiah was not always aware of what decisions she made and what her choices were. Now that is no longer the case and Jeremiah finds himself at odds with the some of the alliances that Riley has made. Jeremiah fears what his Queen will do to keep the throne, to secure her place as the Queen of Dena Nehele, and how much more of herself will potentially be lost in the process. Worse: what distance could grow between Queen and Shadow because of the choices made.
Craft Strengths:
  • Dreamwalker (Mind Healing) - Jeremiah is especially attuned to the dreams of the Twisted Kingdom, finding that he is more easily able to slip into it through his dreams than a proper vision web. He is sensitive to the dreams of others, especially when they are touched by the Twisted Kingdom, and finds himself able to sense them, if not touch them, if he is close by. Further training allows him the ability to manipulate the dreams of another, to guide them where he wants them to be, but mostly Jeremiah uses his talents to help ensure those that he looks after are not suffering horrific nightmares.
  • Reading Emotion - Before Jeremiah used his ability to read emotion in effort to maintain being calm and collected. Now, as a Black Widow Warlord Prince, it helps him not only keep a finger upon the emotional pulse of those around him but enables him to correct missteps when he comes across as too prickly or otherwise temperamental. Capable of adjusting his behavior on the fly because of what he senses in others, Jeremiah is able to avoid personality clashes, bad situations, and smooth over ruffled feathers as necessary. The biggest aspect of this is that he is able to bring calm to those important to him, something few can ever do with certainty and repeated success.
  • Advanced Inner Barriers - Maker left her mark upon Jeremiah and he will tolerate no other. Through training and otherwise, the inner barriers of Jeremiah's mind are particularly resistant to compulsions and manipulations. When attempts are made he is often aware and only the darkest jeweled or the incredibly skilled can manage to slip by without him noticing through the layers of defense within his mind.
Craft Weaknesses:
  • Shadow Building - Attempts at Shadow Building have been nothing short of lackluster. Jeremiah finds that he struggles with this type of Black Widow Craft, not at all comfortable with the idea of something that is an illusion or copy of himself or another person. What few attempts he has made have been barely recognizable as to who they were meant to be, Jeremiah unable to give form to that which he views as an affront to those who are actually real and not illusions.
  • Sight Shielding - Jeremiah would never make it as an assassin as his ability to Sight Shield leaves something to be desired. There’s always something off when he tries to hide, either himself or others. Whether that is because it is not fully formed or because his feet are somehow still visible, he is better off not performing acts that require his physical presence be unknown.
  • Incite Rage - A skill intrinsically part of a Warlord Prince, Jeremiah held minimal skill with it at best. While there are beneficial aspects of it, to inspire others to fight onward, he thinks only of how it strips away rational thought and leaves only rage behind. Now, as a Black Widow Warlord Prince, he finds that he cannot make use of it at all and what little skill he had with it atrophied to nothing at all.
Life Story

Family:
Mother: Meredith Mercer (54 - d. 192AP) Priestess - Rose - Opal
Father: Piers Ionescu (66 - d. 192AP) - Warlord - Summer Sky - Opal
Half-Siblings:
Minerva Tailor (24 - b. 170AP) - Healer - Purple Dusk - Opal (originally Sapphire, reduced on Minerva's sheet)
Artemisia Xenopol (19 - b. 175AP) - Queen - White - Rose

History:
The Mercer family is not one of the oldest Aristo families in Dena Nehele, though they are an old Aristo family. They immigrated from Dharo before the Purge, bringing with them their trade and skill as merchants. Settling into Tulzbruja, they ran livestock - primarily sheep - on the land they acquired and began a more hands-on process as they produced cloth from the wool they were able to make.

Their family name, Mercer, has been preserved from mother to daughter. There was, in fact, no male heir born to them for quite some time. At least, not until Jeremiah was born.

The story of Jeremiah’s birth is just another tale of how far the Aristo can take The Game. Piers, a Myos guildsman, was contracted by a rival family to seduce and ensure that his mother Meredith would be with child. Upon the birth of the child - a girl, as it was common knowledge that girls were what the Mercer family always had - and her birthright ceremony, Meredith would be killed and her heir spirited away to be raised in the hands of the rival family.

Except Meredith was as sharp-eyed as she was sharp-tongued and, through consulting and confirming with a Black Widow, discovered Piers’s treachery. She left him no room for argument or movement against her, poisoning his meal. He was left with no choice in the matter: either he left with the antidote, never to move against her and her unborn child again, or she would let him die there and bury his body.

Piers made his choice, taking his life and the antidote with him, and disappeared from the Mercer land. Meredith kept her child because, despite the circumstances, did not see herself opening up once more to anyone for such a chance. The months passed and, to the surprise of everyone, she had a boy. It was only a few short days after his birth that he showed signs of being a Warlord Prince.

Jeremiah was named her heir at his birthright ceremony and, of course, there was no mention at all of his father. It set something of a tone for the rest of his life, one that Meredith did not help, wherein Jeremiah was supposed to always be alert and always looking out.

Which is likely why Jeremiah, as a child, was something of a precocious brat. At some point, during his early childhood, he was running away from his mother after playing in the mud to avoid bathing. Looking for an avenue of escape, he found one in a tree by the name of Riley. She helped him up the tree and they ended up hiding up in the tree for hours until they were eventually found by both their families.

There might have been worries and concerns but it was clear, from the behavior of both children - though neither were truly aware of it at the time - that the little Warlord Prince had found his Queen. It meant that from that point forward, Jeremiah was never that far away from Riley and their families interacted (though really it was just Meredith frequently having meals and drinking wine with Ralene while they talked about their children).

It was when Riley first came to rule that it was realized that the easiest way to bring calm to the young Queen was to work through her Warlord Prince. While Jeremiah was just as much trouble at times - as strong-willed and strong-headed - he was younger and without as much direction. It was Adrian that decided that it would be best to see the young man start training as a Jack under his friend’s Savi tutelage.

Barely thirteen, with his mother’s approval, Jeremiah began to learn the ins and outs of being a Jack. As he grew and learned, having a stronger focus, he would be able to bring the same to his Queen and strengthen her as he was strengthened.

Things came to head, however, when Jeremiah’s first rut manifested and things did not seem to click into place. While he was close to Riley, most likely to be the one he would fixate on, he was instead overwhelmed with dread and fear. To everyone’s surprise, he disappeared with only a perplexed and concerned Riley the last to have seen him.

It wasn’t until days later that he was found, barely conscious and alive, torn up from fighting the local wildlife. By the time a Healer was found, Jeremiah was unconscious and remained so even after he was healed. There were concerns that he would not wake at all but a little over a month passed and he did. At this point, there was a shift in Jeremiah. He would barely speak about his time in the coma, but what little he did would reveal that he had - in that time - lived out what felt like an entire length of life in dreams.

What happened in them was not talked about but it changed him, Jeremiah reigned himself in more. The fire was still there but he was more collected, calmer than he had ever been. His focus became to being Riley’s eyes and ears out where she could not be. At first, when he was younger - not even twenty - he did not roam far at all but as he grew older and was able to take contracts further out, he did so.

It was a focus, it was a purpose, it let him help her in other ways and he continued to do so. At least until the disastrous party in the summer of 192AP. While he was not there for the glitterbomb clusterfuck, he was there in the aftermath (and technically the inspiration for the event thanks to Savi’s sharing of his more adventurous, shitkicking youth). Jeremiah had just returned from a Jacks contract, one that had kept him away far too long, to find the Territory Court Riley ruled in the midst of abrupt change. Her Triangle had been completely overhauled overnight (through her own decisions as well as that of the Guild Master), she was finally beginning to make a stand as Queen of Dena Nehele, and the chance that everything could go wrong was great. Even before she asked him the morning after the summer party, Jeremiah had made his decision. No more would he be her eyes and ears across the territory as he traveled, he would take his place at her side.

His Queen wanted it to be a bit more important than that, wanted the people to know that he was more than just a member of her First Circle. So Jeremiah was given a place within the First Circle and named Queen's Shadow. The title was immediately obvious for those that were part of the court, Jeremiah never far from his Queen and was often an unseen but necessary part of keeping things running smoothly for her. Things may have gone far, far differently if - when doing a routine check - Claudia Genadie, the Court Seer, found something peculiar in Jeremiah's mind.

She forced her way through his barriers - against his will - and discovered that she was not the first to do so. That his disastrous first rut was far worse than just a mountain lion attack. It was revealed then that a Black Widow had attacked Jeremiah then. She cut him down, made it look as if a mountain lion had done so, and broke through his barriers to leave behind ways for her to return. The same Black Widow was also responsible for the fact that he was comatose for nearly a month, his mind beleaguered by what she had done to it. All of this coming to light nearly shattered Jeremiah's sense of faith in himself. Worse: he was a walking liability with holes in his barriers despite that they had been patched by Claudia's Purple Dusk. It was a place he never wanted to be, needed to strengthen himself somehow, but that was not to be.

Claudia had been sent away to learn Mind Healing, to atone for the attack upon Riley's beloved bonded male as well as heal, but her mother - the Black Widow that was training her - was murdered by a Myos in the process. The reason, unclear at the time, was because the Black Widow that had attacked Jeremiah so many years ago was on the move. Nothing could could interfere with her long-game plan, especially not some guttersnipe Black Widow (as far as she was concerned). With her mother dead, Claudia weaved a web and discovered one thing for certain: Jeremiah needed to not be around his Queen. It would take even longer for her to learn Mind Healing and he was a danger to the Queen with those holes within his barriers.

Fortunately, there was a need for him to return home for a time, to go to Sweetbriar, the Mercer family lands and home, and verify that his mother was alright. It had become clear that there was an old Myos contract upon the family and that she was just as much of a target as Jeremiah was. Yet the visit home revealed a grisly fate: Maker, the Myos Black Widow that had attacked Jeremiah so many years ago, had already killed his mother. Having taken Meredith's face, Maker was masquerading as her and working through the final parts of the contract. It was then that she made use of compulsions and otherwise laid (placed there years previous and periodically refreshed without him realizing) within Jeremiah's mind and forced him to sit next to his mother's dead, faceless body. Then she broke through the Purple Dusk bandages that Claudia had placed, breaking his barriers and filling the cracks with her own power.

In doing so she forced Jeremiah's Self to spiral, trapped it deep, and wove compulsions upon the Warlord Prince that he would do exactly what she wanted. What was left behind after was not Jeremiah Mercer, not the one that everyone knew, but another entirely. Yet he was fine, better than ever, and no one realized anything was amiss. Even his mother was fine, as he assured his Queen. It might have all gone well if it was not for the fact that Jeremiah inwardly struggled against what had been done to him, creating cracks within his Chalice that in turn lead to instability.

Instability that ended with him rising to the Killing Edge and nearly killing his brother-in-arms Sebastian Bane and being struck down by the visiting Queen Nova Marzena. In the aftermath of this incident Claudia was called for, Jeremiah was freed, and Maker's treachery discovered. Many things had been made clear in the wake of this: that his mind was a liability, that to go after his Queen one could through him and their bond, that even with his mind freed of Maker's influence his dreams still edged the Twisted Kingdom, and that he could not let this be. A decision was made, then and there, that he needed to do something to take back the sense of self-security and more that had been stripped from him. That if his sleeping mind still edged the Twisted Kingdom then he would embrace it. So after a talk with Riley, the decision was made that they would find him a Black Widow to instruct him.

It was not easy as while Claudia was a possibility, she was too close to him after the extensive healing she had performed, and with others there came a question of motive, whether or not they would use this as a position to better themselves. In the end the answer came with the returning of Black Widow Queen Arkadie Graveworthy to Dena Nehele, who not only ultimately took up the position of District Queen of Brisaov but agreed to become Jeremiah’s mentor as a Black Widow.

From the very first lesson it was clear that it was not going to be conventional. Their first foray into the Twisted Kingdom, guided by Arkadie, lead to the discovery of a strange anomaly within it that contained a presence that wished simply to be left alone. Yet Jeremiah was pulled towards it even as they left it alone, curiosity stronger than ever. As his lessons had begun, his dreams of the Twisted Kingdom became stronger and so - one night - he found himself pulled towards that strange anomaly and crossed over unattended.

This was how he met Lisichya, a Healer that wore the Birthright Red and was a slave of Garen L’Voide’s. His birth name was Yua no Ariake, the name Lyoshka given to him in the slave pits of Raej, but neither of these were what Jeremiah discerned his name to be within the portents and signs of the Twisted Kingdom. It was the first of one of their many meetings and was just another thing that set the tone of Jeremiah’s path as a Black Widow.

Jeremiah dove into his training as a Black Widow, devouring each and every book upon the subject he was given (from Mind Healing to Vision Webs; though the books upon Mind Healing were more about psychotherapy in the beginning). As he did so it was clear that something dark was on the horizon and it was tied to the Red-Jeweled Healer that he often dreamed and found himself in the presence of. Never had he before felt such an instinctive pull for someone but it was there, a driving need to protect and look after the Healer. Made that much stronger by the Caste he was beginning to develop.

Unbeknownst to him - or rather willfully ignored - there was a terrible future already on its way. Through incidents with the Healer, Jeremiah was forcibly ejected into the darker parts of the Twisted Kingdom, left there without realizing he was even there. It was only the work of his mentor, Arkadie Graveworthy, that pulled him back out. Only to promptly poison him because she decided to take matters into her own hands regarding his snake-tooth.

If Jeremiah was to be of use, if he was to be able to do what needed to be done, he needed to be a Black Widow in full. So Jeremiah woke only to succumb to her poison, finding himself locked away once again within the Twisted Kingdom. It was there that he faced what he feared most and overcame personal demons to trigger the final steps in becoming a Black Widow. Yet waking him revealed the worst had happened: the Decimation had come.

Jeremiah has found himself in a place where his growing skills as a Black Widow are a necessity as much as his capability as a Warlord Prince is. It is both of these that he falls back onto as he navigates the changing landscape of Dena Nehele, hoping that it might be enough and acting as if it is.

Show Us What You've Got

Character in Play:
Jeremiah caught her, his arms going tight around her as he used the momentum she had provided to swing her around slightly. Not that he gave up any part of holding onto her. Especially when her grip was on him so tight he thought she might actually bruise him and then she could not even speak.

Sobs were the only sound she made.

“I'm back,” he said, “I'm here, Ryllis.” There was no it's okay because it obviously was not; the words said aloud because this was one of the moments they needed to be. Only a quick cursory glance was given, acknowledgments given to where they needed to those that were with Riley. Jeremiah's hands slid to encourage her to wrap her legs around him, his arms a steadying embrace.

No one dared question him as he carried her away, not a Warlord Prince soothing his hurting Queen. Rose was still open while he walked, Jeremiah gently shushing her by pressing a kiss to her forehead along with sharing with her what he could to ease things. He had paused, for all of a moment, before he headed to his small suite instead. There was something at the edge of his senses, a hint that would have come easier if he could actually pause to look into it. Jeremiah had no time, not with her like this. He simply accepted it for what he thought it meant: something terrible happened in her room.

It was as he carried her that he began to take stock of her condition, her wellbeing, and - with a growing certainty - realized that while her Rose and Opal were unbroken she was not operating with full strength. There was-

Definitely had to get them to his room.

*Just breathe in time with me,* he told her as went the last bit of distance, the door to his room opening. That she was to bask in what he projected did not need to be said. The door closed with a click behind him and cast them both into darkness with little light. Jeremiah did not open the curtains (did, in fact, want to get new ones and tear those down) but called upon his Yellow to create the same effect he had done in his dreaming. The room was gradually illuminated with twinkling firefly like witchlights.

Jeremiah set her down on the bed, though he could not actually get Riley to let go. He ended up tumbling with her, his Queen still holding tight. Thankfully he did not need his hands to work, not as he awoken security spells that would ensure what was said along with anything else would not be heard or sensed outside of it.

*Let it out, Ryllis, let it all out.* They could talk about other things but first she needed this out. The pain and sorrow, what needed to be released so that she could keep going.

Petitions (if any): 
 
Caste Requesting:
Black Widow Warlord Prince

Reasons For Requesting these Castes:
Jeremiah’s journey into training as a Black Widow was not one that I planned for. Instead it was something born of his plots and personal character narrative. His own drive and need to protect himself, his own mind, and others through doing such because of things that were made apparent during the Maker plotline lead to it becoming more a necessity. This, in turn, lead to putting out a wanted ad. Arkadie Graveworthy came into play and eventually became Jeremiah’s instructor and mentor.

Jeremiah has already undergone many changes since it began in the winter of 192. He has worked through (and still is settling into, to be honest) the emotional shifts that have come with his burgeoning Caste, gained the shifts in his psychic scent, and as of recent threads and incidents is beginning to show signs of the arrival of his snake tooth. While he is, and will be for time to come, a Black Widow in training he is very much representative of both Castes.

His training and growth that leads to him becoming a Black Widow Warlord Prince is intrinsically necessary to who he is as a character now and to the plans that come in the future. Below are SOME of the threads associated with (and show) Jeremiah’s journey into training Black Widow.

(For reference his previous character sheet is here.)

we’ll modernize ‘til our Hell is a good life Jeremiah gains a teacher in Arkadie Graveworthy
wolves sleep amidst the trees shows the beginning of Jeremiah’s lessons as a Black Widow
eschatologist and the dreadfully delightful existence of semi-spectral things show the beginning of Jeremiah’s dream-wanderings within the Twisted Kingdoms and the repercussions of traveling unprepared.
it had seemed such an innocent pleasure is another of many lessons with Arkadie. In this one Jeremiah gets chewed out for wandering but also begins to improve upon his web-weaving skills to make his own safe-ward.
Quid Pro Quo shows the beginnings of mood changes in Jeremiah.
Nightmare Fuel further discusses his dream visions and wanderings as well as has him discussing webs that he is working upon making to help others.
bet you didn’t know that I was dangerous shows further mood shifts in which Jeremiah is no longer the same Warlord Prince that attempts to control himself or his fury. Instead he embraces it and uses his emotions, along with growing senses, to hunt down and destroy those that hurt his.
when your heart is tired is the aftermath of the previous thread. Jeremiah discusses and works through the emotional shifts that have happened because of his Caste training.
we have come too far to ever turn away shows Jeremiah speaking about his experience and knowledge as burgeoning Black Widow. It also has him weaving and creating a web for Elenor to use in the future.
something tries to hide its own heartbeat, in the dark i rest unready for the light which dawns, and simple as shaving soap chronicle Jeremiah’s experiences in deeper areas and subsequent return wherein Arkadie takes matters into her own hands regarding his snake-tooth.
defiantly effervescent in the face of extinction covers what Jeremiah goes through and experiences (visions and otherwise) as he is finally forced work through what holds him back.
getting closer to acceptance marks the appearance of the venom sac of his snake-tooth, Jeremiah beginning to take on the last bit of qualities needed to truly mark him as a neophyte Black Widow. He also makes use of his talents as a Black Widow to find and assist Lyoshka no Ariake to safety in i have heard your praises sung in screams.

Plans for this Character:
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Other Petitions you’ve made here:
Player Name: Em

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Re: Jeremiah Mercer
« Reply #1 on: Jul 15, 18, 11:46:34 AM »
ready for trained caste petition review. (pending whatever decisions are made about training without buying it from the shop.)




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Re: Jeremiah Mercer
« Reply #2 on: Jul 15, 18, 11:49:19 AM »
Added to the queue.
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Re: Jeremiah Mercer
« Reply #3 on: Jul 16, 18, 11:55:34 AM »

This application has been reviewed!

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Re: Jeremiah Mercer
« Reply #4 on: Jul 18, 18, 03:14:44 AM »
*BREAKS GROUND ON THE FIRST NOT BOUGHT TRAINED CASTE PETITION*

that said adding a year's worth of history to a character history and being succinct SUCKS.

with that in mind: jeremiah's ready for review with all his fancy new likes, dislikes, fears, strengths, weaknesses and - MOST IMPORTANTLY - a new personality!!




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Re: Jeremiah Mercer
« Reply #5 on: Jul 21, 18, 01:18:43 PM »

This application has been reviewed!

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Re: Jeremiah Mercer
« Reply #6 on: Jul 21, 18, 02:15:41 PM »
issues addressed <3 ~

ready for another look!




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Re: Jeremiah Mercer
« Reply #7 on: Jul 23, 18, 06:19:08 PM »

This application has been reviewed!

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Re: Jeremiah Mercer
« Reply #8 on: Jul 26, 18, 04:38:13 AM »
whoops, forgot to post.

edits made (and plot spoilers handed off) <3




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Re: Jeremiah Mercer
« Reply #9 on: Jul 26, 18, 03:13:48 PM »

This application has been reviewed!

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Re: Jeremiah Mercer
« Reply #10 on: Jul 26, 18, 08:21:05 PM »
tfw u self-sabotage and need to learn how to be concise and succinct.

anyway! ready for another look at his petition <3




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Re: Jeremiah Mercer
« Reply #11 on: Jul 27, 18, 01:12:27 PM »


But not yet accepted! As a dual caste male Jeremiah needs 2 approvals before being approved for play.
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Re: Jeremiah Mercer
« Reply #12 on: Jul 27, 18, 02:11:22 PM »
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Re: Jeremiah Mercer
« Reply #13 on: Sep 08, 18, 02:44:46 AM »
wanting to use the advanced craft strength redeemed here! see spoiler tag for new things.

Spoiler (click to show/hide)




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Re: Jeremiah Mercer
« Reply #14 on: Sep 08, 18, 04:57:32 PM »
Congratulations!


Jeremiah Mercer has been blessed with Advanced Inner Barriers!

You may add this specialty to this character's existing Craft Strengths section, with an accompanying Craft Weakness for balance.
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Re: Jeremiah Mercer
« Reply #15 on: Dec 04, 18, 03:17:44 PM »
Per 2018 Thanksgiving Shop Non-Adoptable Dark Ally:

Weighed by Mother Night...

You've risen from the Darkness twice blessed with an uncut Blood Opal Birthright Jewel, and were gifted with an uncut Red Jewel at your Offering.

&

Congratulations!
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Re: Jeremiah Mercer
« Reply #16 on: Jan 12, 19, 07:13:01 AM »
wanting to upgrade his current ability to this advanced craft strength redeemed here! see spoiler tag for upgrade ~

Spoiler (click to show/hide)




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Re: Jeremiah Mercer
« Reply #17 on: Feb 27, 19, 03:54:33 AM »
*nudges this back up since it was marked used but not reviewed*




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Re: Jeremiah Mercer
« Reply #18 on: Feb 28, 19, 09:19:23 AM »

This application has been reviewed!

Check your private messages for feedback. When you have made the requested changes please reply to this post and let us know you are ready for the next round!

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Re: Jeremiah Mercer
« Reply #19 on: Dec 02, 19, 12:34:03 PM »
Per 2019 Thanksgiving Shop Adoptable Dark Ally Roll:

Weighed by Mother Night...

You've risen from the Darkness twice blessed with an uncut Green Birthright Jewel, and were gifted with an uncut Gray Jewel at your Offering.

&

Congratulations!
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anything